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I might be overthinking it, but you also might be mistaking yourself for the general consumer when you're really a rather select consumer. I don't doubt that th
by beezlebroxxxxxx 3y ago
I might be overthinking it, but you also might be mistaking yourself for the general consumer when you're really a rather select consumer. I don't doubt that the product appeals to you and to a certain demographic, but will that transfer to a general popularity? I'm rather skeptical but open to be proven wrong.
Personally, I think the "movie screen in a headset" is not the play. It's cool and novel at 3.5k, but will only remain that if that's all it does. AR and overlaid graphics is where I see the tech really coming into maturity and establishing its market share. Apple could be the company that owns that, or they could be a stepping stone.
- throw74775 3y agoI’m not mistaking myself for the general consumer. I’m aware that it’s only one day after the keynote, and very few people are already thinking this far into how it might affect their lives, and I know this is because I have industry experience going back decades. That said, this doesn’t matter. If the use cases I’m thinking of are actually served by the device, then that knowledge will spread organically, and people will buy it. I agree that movie screen in a headset is not the play, that’s why it wasn’t my first example. My point is that if just a couple of the use cases are real, it will enable people to use their space differently, and that will be about as sticky as a product gets.