3 ms·
I don't use Rust. But the point I'm making is that, whether it's GLSL, HLSL, or whatnot, it all has more of a guiding influence over the code that gets compiled
by tadfisher 3y ago
I don't use Rust. But the point I'm making is that, whether it's GLSL, HLSL, or whatnot, it all has more of a guiding influence over the code that gets compiled and actually runs on your GPU.