4 ms·
> T̶o̶ ̶b̶e̶ ̶f̶a̶i̶r̶,̶ ̶C̶a̶r̶m̶a̶c̶k̶ ̶h̶a̶d̶ ̶b̶e̶e̶n̶ ̶p̶u̶s̶h̶i̶n̶g̶ ̶f̶o̶r̶ ̶a̶n̶ ̶a̶l̶l̶-̶o̶u̶t̶ ̶d̶e̶v̶i̶c̶e̶ ̶b̶u̶t̶ ̶g̶o̶t̶ ̶s̶i̶d̶e̶l̶i̶n̶e̶d̶ ̶b̶y̶
by barbariangrunge 3y ago
> T̶o̶ ̶b̶e̶ ̶f̶a̶i̶r̶,̶ ̶C̶a̶r̶m̶a̶c̶k̶ ̶h̶a̶d̶ ̶b̶e̶e̶n̶ ̶p̶u̶s̶h̶i̶n̶g̶ ̶f̶o̶r̶ ̶a̶n̶ ̶a̶l̶l̶-̶o̶u̶t̶ ̶d̶e̶v̶i̶c̶e̶ ̶b̶u̶t̶ ̶g̶o̶t̶ ̶s̶i̶d̶e̶l̶i̶n̶e̶d̶ ̶b̶y̶ ̶Z̶u̶c̶k̶'̶s̶ ̶p̶u̶s̶h̶ ̶t̶o̶w̶a̶r̶d̶s̶ ̶c̶h̶e̶a̶p̶ ̶a̶n̶d̶ ̶s̶c̶a̶l̶e̶.̶ (I might have mis-remembered)
According to the Lex Friedman podcast interview with Carmack, Carmack has been pushing for lower spec, cheap VR, probably on a phone, IIRC. Something people can afford and use day to day
Then, using better use of hardware resources to push more performance out of vr/ar apps.
He believes more in optimization than ordinary programmers. Doom runs on modern conference phones and smart appliances