3 ms·
I think that's definitely true. To get to that point, Apple's multifaceted problem seems to be knocking a huge amount off the price of the thing while convincin
by justin66 3y ago
I think that's definitely true. To get to that point, Apple's multifaceted problem seems to be knocking a huge amount off the price of the thing while convincing a significant number of users to buy and actually use it (instead of putting it on a shelf after a few uses as so many Oculus users have done over the years), and also to convince a few excellent software developers to create worthwhile stuff for it.
They can throw a ton of money at that problem, but I wonder how effective that can possibly be.