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I don't mean projecting the outside world inside the headset so the user can see "through" it, that's a standard feature even on cheap headsets. I mean the disp
by jsheard 3y ago
I don't mean projecting the outside world inside the headset so the user can see "through" it, that's a standard feature even on cheap headsets. I mean the display on the front of the Vision Pro which shows the users eyes "through" the headset so other people can see them, which is an awful lot of hardware to dedicate to a feature many users don't need.
- PaulHoule 3y agoIt's an interesting question. If you look at that Simula VR page there is a video showing a person working with the device at a coffeeshop and being handed a coffee by a waitress. I don't know what that waitress would think about the interaction, particularly she might not be so clear if the person wearing the headset is paying attention or not. Visible eyes on the outside of the device could make a big difference. I don't think you'd need a particularly high quality display for the outside, something cartoony might be good enough or even better than a realistic display.