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The problem is a lack of real use case and input methods. I see none of those solved by apple.
by kaba0 3y ago
The problem is a lack of real use case and input methods. I see none of those solved by apple.
- l33tman 3y agoThe "look at the search bar and speak" was pretty cool even if it's simple. Eyetracking is not available on most other VR headsets yet