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> of which there still doesn’t exist a high resolution model QHD 32" works great, it's not quite two monitors but if you are using a tiling window manager or s
by ehnto 3y ago
> of which there still doesn’t exist a high resolution model
QHD 32" works great, it's not quite two monitors but if you are using a tiling window manager or spend all your time in editor windows it's perfectly practical.
- abujazar 3y agoBut the pixels are visible, and text on those displays is so much less legible than on a 200+ ppi display. I simply don’t get how some developers find those monitors to be acceptable and at the same time disregard the Apple headset. Perhaps it’s just lack of vision.
- ehnto 3y agoMaybe you have really great eyesight, or sit a bit too close? I can't see them. I have used retina displays as well and while it's clear there is a difference, it's not a practical difference for me. Retina feels nicer but it's the same amount of UI and text on a screen. 4k in VR is very different though, it's 4k per eye not 4k in dots per inch. 4k in VR will feel like a massive downgrade if you enjoy high DPI screens, but I think it should be usable. The state of the art is 12k I think and for people who like working in VR I see 8k on the pimax as the most common recommendation for good text rendering.