3 ms·
I left a comment on the announcement thread a couple of hours ago basically saying how I wasn't sure what to think. But, the more I've thought about it since th
by kypro 3y ago
I left a comment on the announcement thread a couple of hours ago basically saying how I wasn't sure what to think. But, the more I've thought about it since the more I've changed my mind. In fact, I think I actually quite dislike the product...
The idea that I might now decide to talk to my girlfriend while wearing my VR headset because it has my eyes on the front is absolutely absurd. I really struggle to understand the rational of Apple doing that unless they want people to walk around wearing these things 24/7.
And the way this was branded as being a great device for conversations with other human beings or taking photos of special moments with children is just kinda gross.
While Meta has said similar things about the communication applications of VR headsets, I think I prefer that they've made it more of a virtual experience than an attempt at directly replacing real experiences. In Meta VR you're a cartoon when you interact with people and this makes it feel more video game than something that is trying to replace real world interaction.
And unlike the Quest the fact Apple's headset doesn't have a controller probably means it's going to suck for gaming. So it seems Apple doesn't think VR gaming is the killer app, but instead believes interacting with your kids is.
Not to mention the price point here is just absurd when compared to the Quest 3. I still think Apple's headset could be a good product for productivity if they've actually managed to get text to look sharp and have significantly reduced eye strain, but I think for now I'd rather just see how good the Quest 3 is to be honest. I know I might have to take my headset off when talking to my girlfriend and kids, but I'm not sure that's as much of a problem as Apple thinks it is.