3 ms·
Obviously this is ludicrously expensive (as expected), and I feel like that's probably going to ensure it remains a bit of a niche for now, but there are some g
by Ajedi32 3y ago
Obviously this is ludicrously expensive (as expected), and I feel like that's probably going to ensure it remains a bit of a niche for now, but there are some good ideas here I hope other headsets will take inspiration from.
- External battery is something I've been hoping to see popularized for for a while. It would be nice if they could also put the compute module in there too (if they aren't already) to take even more weight off the head and possibly allow for modular compute units or connection to a PC.
- Iris scan is a natural way to handle authentication in a headset with eye tracking, I hope that becomes the standard in the future.
- I'm really intrigued by the choice to not have controllers, and what that will mean for their interface design. I see they copied the "click" gesture from Quest and some aspects of Quest's windowing system, but there seems to be some genuinely innovative stuff there too in regards to other hand gestures and eye tracking.
- I'm hopeful Apple's entrance into the market will set a standard for the level of polish and responsiveness that others will have to work to match
- I haven't heard much details about the new OS, but there's plenty of room for innovation there as well especially in regards to OS-level performance optimizations and API design.