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I've always thought the killer feature to get people to start using AR/VR wasn't games or social experiences, but just a bigger screen for web browsing, Excel,
by samsolomon 3y ago
I've always thought the killer feature to get people to start using AR/VR wasn't games or social experiences, but just a bigger screen for web browsing, Excel, dashboards and a bunch of other boring software.
Honestly, I'm not sure how Vision Pro product stacks up to what Apple says, but the marketing shows that Apple has clearly figured this out.
> I was initially a skeptic of widespread adoption of VR. I'm not sure that it's going to be the next smartphone. However, if it gets more comfortable and the price point goes down, I could see it being a replacement for traditional desktop monitors. Instead of paying $1k for a 27-inch display you get as many large screens as you want. That seems probable to me.
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> I know that sounds awfully boring and mundane, but that probably comes way before other applications. After all the original iPhone was just an iPod you could make calls with.
https://news.ycombinator.com/item?id=33358495 https://news.ycombinator.com/item?id=33358495
- evgen 3y agoI have often wondered why none of the other VR/AR companies really keyed in on this. While it it not as sexy as 'immersive video games' I can tell you that I would have been on the AR/VR train a long time ago if they were offering me the ability to use the goggles as a huge chunk of screen real estate. I can imagine a lot of people in mac-friendly open office spaces hopping onto this as soon as it is available. Edit: OK, just saw the Disney pitch for Vision Pro. They are going to sell a ton of these things to every sports fanatic in the world.
- tomp 3y agoProbably because it’s not just the screen/goggles, but the whole ecosystem, i.e. the OS (input, touch, scrolling, mouse, widgets, …) Imagine building this on Windows. It won’t suck less, it’s just suck in 3D.
- omegabravo 3y agoI'm not sure that will be available this generation, that was a big "imagine" scenario from my understanding. From what I understand the other headsets aren't suitable for code. With 23M pixels, I hope this one can cut it
- teknico 3y agoNot a big company, but someone is trying this angle: https://simulavr.com/ https://simulavr.com/