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The "EyeSight" feature has weird implications for how Apple thinks this thing should be used. I'm not really sure I love the idea of making it "easier" for some
by joe5150 3y ago
The "EyeSight" feature has weird implications for how Apple thinks this thing should be used. I'm not really sure I love the idea of making it "easier" for someone to leave the goggles on while interacting with me.
- thebigman433 3y ago> I'm not really sure I love the idea of making it "easier" for someone to leave the goggles on while interacting with me. I think the big thing here is being able to go up and talk to someone real quick. If Im working and someone just wants to talk for 10 seconds, its much easier to just look over at them instead of slipping the whole headset off.
- DonaldPShimoda 3y agoThat's fair, but on the other hand I can imagine situations where it would be okay. Like maybe one person is working on something and another person is advising their interactions within the AR. It'd be nice to be able to interact a bit while still leaving the person mostly in the virtual world. I'm thinking about an interaction kind of like the scene in Minority Report where one character is controlling the displays while the other is giving information and interacting with them, but it's not always a face-to-face interaction (https://youtu.be/7SFeCgoep1c https://youtu.be/7SFeCgoep1c). In that sort of situation, this kind of feature seems useful.
- summarity 3y agoAnother parallel is the 3D video feature - basically the projectors from that movie (that he uses to view a video of his child)
- samwillis 3y agoIt looks like they are using a lenticular screen to create the "EyeSight" image, that way it looks 3d (ish) to the people around you.
- andrewstuart2 3y agoThey just specifically mentioned that in the presentation 15 minutes after you suggested it. Good eye.
- gs17 3y agoI don't think it's so weird, part of the usability issue with headsets has always been having to take them off to interact with meatspace stuff. For me at least, a big part of that was it being really awkward to talk to someone next to you from inside the headset, even if you see them in passthrough fine, since you can't make eye contact. Not sure if this will be perfect or have a "my eyes are up here" effect, but it doesn't seem like a strange idea.
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- joe5150 3y agoI'm sure it will be a very slick and uncanny effect in action. But I think the lack of eye contact is a key part of maintaining some of the social friction to using these kinds of things all the time (which is, just in my personal opinion, a good thing.)
- bentcorner 3y ago+1. Later on in the presentation they show a father taking pictures of his kids in 3d. Playing with your kids while wearing AR goggles is just beyond dystopian.
- nbar1 3y agoThis part really made me sad.
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- RaoulP 3y agoSame here. The fact that a usually "tasteful" company like Apple decided to demonstrate VR intruding into our life in this way, makes me somewhat worried about the future. By comparison I suddenly find something like the Valve Index and the emphasis on gaming, much more benign.
- gpanders 3y agoI mean to be fair, in that video he was recording a video using the headset. In that context, I don't think it's _that_ different from a parent pressing their eye into a camcorder or holding up a smart phone.
- mcphage 3y agoIsn't it easier to look away, or pull your head out, if it's a smart phone?
- bentcorner 3y agoIt does have similar vibes, but personally I wouldn't have the same negative reaction if the same functionality was added to the iphone. There's just something inauthentic with the digitally projected eyes.
- rocketbop 3y agoThat image seemed very creepy.
- gpanders 3y agoIn contrast, for me this seems like the "killer feature" that differentiates it from the current generation of headsets. I've always been completely uninterested in anything AR/VR and a big reason for that is that these headsets make you feel so "cut off". The ability to see someone's eyes while they are wearing the headset reduces that feeling of isolation. I agree that it will always be weird to just keep the headset on during an entire conversation or to just walk around with them all the time. But if someone is doing work or watching a movie or something with these on, and just needs to turn their head to talk to you for a minute, it's a nice feature to have.