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Thank you for the feedback. iOS is unfortunately a tough platform to do web development for. There is something really bad going on in terms of memory consumpti
by kaliszad 3y ago
Thank you for the feedback. iOS is unfortunately a tough platform to do web development for. There is something really bad going on in terms of memory consumption when rendering HTML/CSS - we had to convert a lot of the rendering to canvas to mitigate. In any case, sometimes the browser will exhaust more memory than some rather low limit and kill the page. The limit is different depending on what else is going on in iOS too. There is to the best of our knowledge no effort to notify the running web application using some kind of event so we cannot react programmatically to such situation (e.g. by switching to lower resolution rendering).