3 ms·
The two DisplayPorts on the card are inputs, you run a loopback cable (or two) from the GPU to the USB4 card and it muxes the video into one (or both) of the US
by jsheard 3y ago
The two DisplayPorts on the card are inputs, you run a loopback cable (or two) from the GPU to the USB4 card and it muxes the video into one (or both) of the USB4 outputs.
Loopback cables are a bit clunky, but it does mean there's no pressure on the PCI-E bus from moving the pixels from the GPU to the USB4 card.
- londons_explore 3y agoThats kinda lame... I was hoping there was software support for the GPU to share the framebuffer RAM with the USB4 controller, and there being some way for the OS to prioritize some fixed bandwidth to make sure it doesn't get starved. Apple kinda has this in their M1/M2 SoC's where the GPU is entirely separate from the stream-data-from-ram-to-the-display logic.
- lxgr 3y agoSounds like something that would be a pain to get broad OS/driver support for – and all just for the sake of avoiding a small external loopback cable?
- londons_explore 3y agoWell it also means you can have as many displays as you like... And put displays onto hubs and cable extenders.
- mikepurvis 3y agoI bet if they put the displayport inputs on the inside with an optional passthru bracket in the box to get them out of the case as needed, we'd start to see GPUs offered with internal displayport outputs too. Basically the CD-ROM analog audio cable all over again.
- distances 3y agoWhat's the use case for this kind of setup?
- sampa 3y agoconnecting usb-c-only external monitor / vr goggles so you need to have video signal and power on one usb-c output.