27 ms·
you get one download file. an exe on windows. a .app file on mac (I think). I just downloaded the mac file, moved to applications, and ran it. starts up jus
by lowercased 3y ago
you get one download file. an exe on windows. a .app file on mac (I think). I just downloaded the mac file, moved to applications, and ran it. starts up just fine.
some link to 'rules' might help, but it's about as 100% close to the original as I can imagine for the 'local' player mode. the 'online' mode seems to need to talk to some server or have an open port, and I just keep getting 'unable to reach server' message. but local single player mode is OK enough for now for me against computer players.
hopefully author will update that itch.io page with a bit more info.
- aidenn0 3y agohttps://www.mocagh.org/ea/mule-manual.pdf https://www.mocagh.org/ea/mule-manual.pdf <-- original manual
- lowercased 3y agoThank you! That brings back more memories!!!
- puzzud 3y agoThanks for the suggestions. I considered making a manual of sorts but didn't want it to delay releasing the game any further--and like you mentioned, it's basically MULE. The readme file supplied in the downloaded ZIP file does outline some of the new menu elements and a few other aspects. The "server unreachable" message is a response to the list servers being unable to connect to your local host after you have started a locally hosted online game. The "remote host" feature is one that is currently not getting as much love as it should--I set up a small handful of servers in different regions to host games for people so they don't have to bother with their router.