3 ms·
Awesome! Wish it explained what the files I get, when I buy, are. Or an install howto. Or an FAQ. (I looked, did I miss these things?)
by b112 3y ago
Awesome! Wish it explained what the files I get, when I buy, are.
Or an install howto. Or an FAQ. (I looked, did I miss these things?)
- deleted 3y ago[deleted]
- lowercased 3y agoyou get one download file. an exe on windows. a .app file on mac (I think). I just downloaded the mac file, moved to applications, and ran it. starts up just fine. some link to 'rules' might help, but it's about as 100% close to the original as I can imagine for the 'local' player mode. the 'online' mode seems to need to talk to some server or have an open port, and I just keep getting 'unable to reach server' message. but local single player mode is OK enough for now for me against computer players. hopefully author will update that itch.io page with a bit more info.
- aidenn0 3y agohttps://www.mocagh.org/ea/mule-manual.pdf https://www.mocagh.org/ea/mule-manual.pdf <-- original manual
- lowercased 3y agoThank you! That brings back more memories!!!
- puzzud 3y agoThanks for the suggestions. I considered making a manual of sorts but didn't want it to delay releasing the game any further--and like you mentioned, it's basically MULE. The readme file supplied in the downloaded ZIP file does outline some of the new menu elements and a few other aspects. The "server unreachable" message is a response to the list servers being unable to connect to your local host after you have started a locally hosted online game. The "remote host" feature is one that is currently not getting as much love as it should--I set up a small handful of servers in different regions to host games for people so they don't have to bother with their router.
- puzzud 3y agoItch.io has a section where install instructions are supplied but it looks like you don't see them until the files are actually downloadable and only after clicking the button to download. Zips with EXE and APP (Mac) files. Unzip and click the MULE icon. I didn't bother until this game was released but the Itch.io desktop app does a good job at making install & launch easy (Steam-ish). And it will update when updates come available--and they will be!
- b112 3y agoJust some feedback. Remember, I'm just one dude.. others may have other thoughts. I don't know what itch.io is. Never heard of it, and I've been using Linux exclusively for 20+ years. Others may or may not know of itch.io. I take it, that it helps you deploy like steam. Great! But from my side, I wasn't even remotely aware I was installing an 'itch.io' version of an app! Or what that means! When I look at buying from a random website, from a company/person I've never heard of before, I like to know: * What are the install requirements (eg, dependencies / packages / software required, to run this software) I think you added something here? Or did I miss it before? * What I have to do to install and get up and running There's no indication of any of this on this website. Not even a remote hint. Even on the Windows side, it just says 'windows 10 or later'. Does it work on arm? I really don't want to dampen your enthusiasm, I like that you did this. A lot. I hope you the best!
- puzzud 3y agoThanks for the feedback. It's hard to strike a balance between too little and too much info. And I'm definitely someone who tends to present people with a wall of text. I did the leg work to ensure it works on most Windows, Mac, and Linux systems. Some of the info is there, but Itch.io might present them after a couple clicks or in a drop down. But I see what you are saying. I think I might add a couple posts to the forums and link to them on the main page. I could go into depth about which versions of OpenGL are required, etc.. Should I make a Windows ARM build?
- b112 3y ago