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Just do what the gaming industry has been doing for awhile (in various ways).... core libraries / engine in C/C++ with higher-level logic in a higher-level scri
by nihilocrat 18y ago
Just do what the gaming industry has been doing for awhile (in various ways).... core libraries / engine in C/C++ with higher-level logic in a higher-level scripting language.
This gives you the advantages of a high level language where the extra overhead and consequences for coding a little poorly aren't as detrimental.
- luckystrike 18y agoYes, we are doing something similar currently. A combination of C & Ruby is working out quite well. (The product is for the Ruby domain so the high level language choice was very straightforward.)