2 ms·
Yes, exactly. Also this video: https://m.youtube.com/watch?v=IfVwelta1fE https://m.youtube.com/watch?v=IfVwelta1fE Helped me understand an example of a monot
by gilleain 3y ago
Yes, exactly.
Also this video:
https://m.youtube.com/watch?v=IfVwelta1fE https://m.youtube.com/watch?v=IfVwelta1fE
Helped me understand an example of a monotile that can tile aperiodically but also has a periodic tiling.
- Glyptodon 3y agoIf that's the case, does it have practical near repeats as the difference in rotation between an selected origin tile and another tile somewhere across infinity becomes bound to approach zero? I'd have guessed that with only 360 degrees of rotation at very large numbers you'd be bound to get a tile that has nearly the same rotation if not the same rotation as another tile. I'd have guessed that for a single tile aperiodic tiling there'd be a 2nd non rotational/translational requirement: that the if rotation is the same, the adjoining tiles of every case of the same rotation would not be the same, but that seems like it'd require infinite positions for two adjacent tiles to interlock, which also seems like at some point would mean two non identical positions are functionally identical for practical purposes unless the shape allows for infinite permutations of adjacency to a single tile that aren't effectively just the same at limit. Very curious about how I'm understanding or not understanding this . Do you get large subsheets as it extends to infinity that differ distinctly from other subsheets by single tiles, with some kind of corellary that subsheets can repeat but there is no subsheet that con cover the plane in totality besides the whole itself?
- gilleain 3y agoUnfortunately I don't have the mathematical skill to answer these questions! It might be worth looking at the original papers - quite readable, I understand - to see how they constructed the proof that their tiles are aperiodic. After all, you cannot just try to construct a large number of tilings and claim aperiodicity. I would imagine (although I could be wrong) that you get an infinite number of copies of each rotation of the tile. My impression would also be that there are only a small finite number of rotations. So it is less about the rotations than the local structure around each tile not repeating, no mater how large a radius you give for your neighbourhood. Like I say, I'm not good enough with this stuff to give a clear explanation here, sadly.