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It might not be real, but emergent behaviour in self-play is a thing [1], and it’s not that hard to imagine a simulation where some random action (destroy comms
by wokwokwok 3y ago
It might not be real, but emergent behaviour in self-play is a thing [1], and it’s not that hard to imagine a simulation where some random action (destroy comms tower, etc) resulted in unbounded point scoring and became a learnt behaviour.
You’d have to have an enormously complex and detailed simulation, simulated repeatedly, for this to happen, but it’s not totally beyond the realms of possibility.
[1] - https://openai.com/research/emergent-tool-use https://openai.com/research/emergent-tool-use, scroll to the end re “surprising behaviour”.