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You might like Odin, it has a similar philosophy to Zig and supports swizzling: https://odin-lang.org/docs/overview/#swizzle-operations https://odin-lang.org/d
by cmbothwell 3y ago
You might like Odin, it has a similar philosophy to Zig and supports swizzling:
https://odin-lang.org/docs/overview/#swizzle-operations https://odin-lang.org/docs/overview/#swizzle-operations
Matrix types are also built in:
https://odin-lang.org/docs/overview/#matrix-type https://odin-lang.org/docs/overview/#matrix-type
I’ve thought for a little while that Odin could be a secret weapon for game dev and similar pieces of software.
- flohofwoe 3y agoI'm actually dabbling with Odin a bit in the scope of language bindings for the sokol headers: https://github.com/floooh/sokol-odin https://github.com/floooh/sokol-odin It's a very enjoyable language!