3 ms·
The metaverse stuff (both the stuff directly attributable to meta and the way the NFT people grabbed onto the term) made it all mildly embarrassing to the masse
by JansjoFromIkea 3y ago
The metaverse stuff (both the stuff directly attributable to meta and the way the NFT people grabbed onto the term) made it all mildly embarrassing to the masses and killed the pretty significant uptake they had.
Quest 2 had an extremely strong first few months. I'd be interested in seeing how spread out the sales have been
- trafficante 3y agoSoftware sales have taken a real beating. Saw a game launch post-mortem a week ago that had the Quest store beating the Steam release by ~2x. This is actually a lot worse than it sounds given VR’s niche status and the fact that devs were reporting a 10-20x multiplier a year or two ago. The Quest game achievements leaderboard is semi-public and, doing some rough backwards math, it looks like some fairly high profile recent-ish releases (eg: Moss 2) sold atrociously.