3 ms·
I guess the market isn't there because most of the devices kinda suck. They are bulky and ugly, glasses compatibility is not 100%, some people still get vertigo
by iakov 3y ago
I guess the market isn't there because most of the devices kinda suck. They are bulky and ugly, glasses compatibility is not 100%, some people still get vertigo. Those devices are not attractive to the buyers at all IMO.
I'm kinda curious about the Apple VR headset - I expect it to be marketed more towards creative professional audience and less towards gamers. The few VR games I've tried have been unimpressive, but maybe there is some future for this tech in other areas?
- fastball 3y agoI've heard that vertigo is mostly a solved problem, you just need to make sure the VR system is properly calibrated for your face, e.g. the distance of your eyes and such. That makes sharing such a system much harder than sharing other devices, which might explain why they haven't caught on nearly as fast as people expected. You can buy one PlayStation for the whole family but need to buy every member their own Quest.
- deleted 3y ago[deleted]