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Online-only, heavily DRMed games are still a tiny minority of games. And even if you look at popularity instead, Minecraft (so far as the more open Java versio
by BlueTemplar 3y ago
Online-only, heavily DRMed games are still a tiny minority of games.
And even if you look at popularity instead, Minecraft (so far as the more open Java version is still popular at least) single-handedly skews the results enough for them not being a clear win for the locked down games.
- chickenimprint 3y agoWhere are you getting that from? On Steam, the offline title with the highest concurrent player count is Civ 6 on place 18, with 1/30 the amount of players of CS:GO. On Twitch, Minecraft, which almost all streamers seem to be playing on multiplayer servers, is in 20th place, behind 19 exclusively online games. I would estimate more than 99% of all playtime is spent on online games.
- BlueTemplar 3y agoRead again.
- chickenimprint 3y agoWhat did you not understand about my comment?
- jasonfarnon 3y agowhat metric are you using if not popularity? the raw # of games put out on the market? I can remember the online game thing starting way back when I was still playing. Quake had an ethernet option, and I remember something called "Unreal Tournament" spreading like wildfire around dorms when I was in school. My first though was "it's really fun shooting at real kids instead of barrels!" immediately followed by "this is going to be really hard to crack!" I figured every developer would move online by now just to kill cracking.