3 ms·
For a brief time when they were still written in assembly, they were called "programs" in OpenGL, which I thought was a better name for them. I guess "shaders"
by Narishma 3y ago
For a brief time when they were still written in assembly, they were called "programs" in OpenGL, which I thought was a better name for them. I guess "shaders" stuck because it was also used in Direct3D, even though it's a more confusing name.