3 ms·
I also used to work on a lot of side projects, but never shipped any of them. Eventually I decided that shipping was important to me, so I started changing my m
by allenu 3y ago
I also used to work on a lot of side projects, but never shipped any of them. Eventually I decided that shipping was important to me, so I started changing my mindset a bit.
What helped me the most was recognizing that 1) it didn't have to be perfect, 2) most likely no one is going to see what you ship anyway, and 3) you have several attempts to re-ship what you've built.
The biggest thing was just getting over perfectionism. Nowadays, if something is good enough and it works, I'm fine with it. I don't stress if I have a few bugs here and there.
I still encounter feature-creep here and there, but generally if I remind myself to prioritize getting something out the door, I tend to go with "good enough". And again, if I mess something up, I can ship an update, so it's not a huge deal.