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> Adobe has no moat… If Gimp weren’t in such bad shape… Only been saying this for 15 years or so. And yet, here we are.
by ethanbond 3y ago
> Adobe has no moat… If Gimp weren’t in such bad shape…
Only been saying this for 15 years or so.
And yet, here we are.
- prox 3y agoLook where Blender has gone in 15, it’s a real alternative to other programs in the same segment. GIMP is a failure in that sense of never working with or listening to the users, and never understanding the userbase and having the wrong kind of developers attitude. Even Godot is going with that playbook like Blender and doing what GIMP never did. It’s a shame imo.
- whywhywhywhy 3y agoHats off to the Blender team, from a piece of software so obtuse the right mouse button was the select button they really just sat down a few years ago, started addressing new user complaints instead of attacking them like a lot of open source projects do. Started seriously innovating, fixing the interface and pushing things forward and now it's truly paid off they're a major competitor and the next generation is all learning on Blender. Imagine a world if GIMP and other open source creative tools had acted this way instead of the status quo of "Patches welcome" and "NOFIX", the attitude in the 21 year old "Adjustment Layer" feature request comes to mind...
- deleted 3y ago[deleted]
- echelon 3y agoWe don't need Gimp anymore. The new sets of tools are being built in the open right now. It's just a shame Gimp couldn't make it.
- laratied 3y agoKrita makes Gimp irrelevant. I don't know why anyone would use Gimp over Krita other than knowing the Gimp workflow that well.
- suddenclarity 3y agoGimp is awful but I don't think Krita is the replacement. It seems great for drawing but 90% of my Photoshop use is image editing and Krita seemed to lack a lot of features in that department. Or I just have trouble navigating their UI.
- aceazzameen 3y agoAffinity for image editing, and Krita for painting. Or old copies of Photoshop were already 99% feature complete.