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Somewhat related, this sort of concern was mentioned in this talk about security on the XBOX One, https://youtu.be/U7VwtOrwceo?t=668 https://youtu.be/U7VwtOrwce
by ryankrage77 3y ago
Somewhat related, this sort of concern was mentioned in this talk about security on the XBOX One, https://youtu.be/U7VwtOrwceo?t=668 https://youtu.be/U7VwtOrwceo?t=668
Essentially they set an max budget for cost-effective attacks on the hardware, "modding the console needs to be more expensive than 10 games" (about $600), and ignored attacks that cost more than that to for an end user to execute.