4 ms·
VR AR researcher here. It is scary once you see what the actual VR research landscape looks like..... There is a clear disconnect between users of vr and vr r
by thendrill 3y ago
VR AR researcher here.
It is scary once you see what the actual VR research landscape looks like.....
There is a clear disconnect between users of vr and vr researchers.
I don't know even where to begin. Too much incompetence. Too much disinterest. Too much bullshit just to get grant money. And nobody has any clear idea of what VRs application should be.
So far even for me there are very few applications where vr gives an actual advantage for anything.
Take it situational awareness, overview, ux, visual quality etc. Most of the vr apps I have seen have no reason to be in vr.
- Darkphibre 3y agoI hear ya! One of my hobbies is to be a somewhat known stage & exotic dancer / dance instructor in VR using 5-11pt tracking (depending on my mood and production quality). The number of "features" that get in the way, and lack of representation for VR dancers and performers has been frustrating, especially as the world moves more and more towards 3-point robot avatars. Actually had a chance to provide my perspective to a FAANG Research Group, but I was laid off (and they were disbanded).
- Sohcahtoa82 3y agoI can't see VR becoming useful at all for general productivity. AR? Maybe. It'd be cool to have more monitors without taking up space. But even in that use-case, the resolution of current AR/VR tech isn't enough. Even if you did find a way to make VR work for you at work, current headsets are just too heavy to want to wear them 8 hours/day. They're still incredible for gaming, though.