3 ms·
At least for me the graphics and speed aren't the problem; the problem is that there is nothing for me to do in metaspace except maybe fly around and see other
by bandrami 3y ago
At least for me the graphics and speed aren't the problem; the problem is that there is nothing for me to do in metaspace except maybe fly around and see other bored people flying around.
- poglet 3y agoGTA V appears to be a very popular multiplayer game, so if a metaverse could have GTA V graphics and multiplayer performance then surely some GTA like activities could be implemented.
- hef19898 3y agoWhich raises question of why people should not just simply play GTA, doesn't it?
- blowski 3y agoI can play GTA on my Xbox for 3 hours. On an Oculus, my head hurts after 20 minutes.
- ffgjgf1 3y agoBut there appear to be no real use cases other than gaming? And that’s a narrow subset of a subset of just single market. It seems that Facebook was aiming at something bigger than that but they actually couldn’t even offer a coherent argument on what VR could offer outsiders of gaming.
- someweirdperson 3y ago> ... surely some GTA like activities could be implemented. Running over people in cars? Who would be the players to volunteering to being ran over?
- bandrami 3y agoI mean, I don't play GTA, so there's that? And if I did play GTA I would... I don't know... play GTA, rather than playing a less interesting version of GTA.
- prawn 3y agoWatch what people do in game lobbies like Fortnite, which are a bit of an open world: mindlessly destroy things, troll other people, show off superficial things like dance moves. A metaverse needs a bit more purpose, and constraints - a theme, or something that people strive for, or competition.