4 ms·
On the other hand, DX has such intricate details precisely because it isn’t enormous, but rather constrained (still big, don’t get me wrong, but definitely way
by 9dev 3y ago
On the other hand, DX has such intricate details precisely because it isn’t enormous, but rather constrained (still big, don’t get me wrong, but definitely way smaller). You can feel how someone poured attention to every nook and cranny, something just not possible on the scale of Cyberpunk. On the other hand, there’s Red Dead 2…
- _cenw 3y agoRDR2 is the most confused game I've ever played. They have this great open world and a lot of systems and "immersion" that very clearly years of work have went into, yet very few of those systems interact with each other (or the main plot) in interesting ways and the story is still the typical tired half cutscenes + half linear, highly choreographed gameplay with little room for creativity (no deviating from the exact text on the bottom) that Rockstar has been using mostly unchanged since at least GTA IV.
- ehnto 3y agoI must admit RDR2 stunned me in many ways, but I was still left a little bored. I think for the reason you explained. Occasionally something wild will happen, that fell organically out of the systemic gameplay elements and I will wish the whole game was like that.