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Cause and Effect. You say "Rust is great". Why? Because People who work together effectively created Rust. And people working together have created most of the
by talkingtab 3y ago
Cause and Effect. You say "Rust is great". Why? Because People who work together effectively created Rust. And people working together have created most of the other things that are great. So if you want Rust, better Rust or more Rusts, then you may want to care whether the Rust organization will continue to work together effectively.
My 0.02 is that we live in a time where we are losing site of communities and focusing on individuals. Your comment appears to be an example of that. Human beings are adaptive and successful in general because they effectively work together. If you want to think about that idea, one of the things I've been pondering is how the Ukrainians have stood up to the vast power arrayed against them?
- mwcampbell 3y agoOr maybe Rust is great because Graydon was (presumably still is) an exceptionally skilled language designer and implementor. An increased focus on individuals makes sense to me because advances in technology give individuals more power, and it makes sense to me to minimize the overhead of coordination by making the most of that power to accomplish greater things with fewer people.
- bennettnate5 3y agoDid Graydon write the Rust analyzer? Did Graydon personally pen all of the documentation (let alone the books and tutorials) that contribute to Rust's usability? Rust is great primarily because it has a community of contributors that all work in various fields of the language to make it what it is. The sheer volume of work that needed to be done to get Rust to where it is today could not be shouldered on the backs of a small collection of skilled individuals; coordination and collaboration is essential for a project like Rust. You can find countless research papers out there that present a brilliant idea devised and implemented by a skilled individual that ultimately goes nowhere despite its merit. Skilled individuals still need community to expand their work to the scope that will allow the idea to really shine. (Note this is not meant to minimize Graydon's contributions to Rust's success, but to highlight the general principle that ideas require a community to grow into greatness)