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I know what you mean, but this didn’t actually ruin it for me. As a video game player doesn’t work in the industry I actually learnt a few things about games de
by rimeice 3y ago
I know what you mean, but this didn’t actually ruin it for me. As a video game player doesn’t work in the industry I actually learnt a few things about games design and process. I suspect anything written by an industry outsider is going to feel like a bit clunky when read by an insider, especially when the author is undoubtedly optimising for accessibility to a wider audience.
- ido 3y agoIt could very well be that the things you learned are in fact wrong (haven't read the book but talked to a few other game devs who did, who all pointed some issues with how it portrays the process of game development)