2 ms·
I mean honestly, having written games entirely in RISC assembly, and a significant amount of MIPs assembly code, that first guy is just, and I mean this in the
by lowbloodsugar 3y ago
I mean honestly, having written games entirely in RISC assembly, and a significant amount of MIPs assembly code, that first guy is just, and I mean this in the nicest possible way, a whiney bitch.
I mean he complains that you "just have to know" things. Er, yeah. That pretty much sums it up. Want to do cool stuff? You have to know things. And sometimes there isn't a manual, and you have to find those things out yourself. Here's Todd Meynink's article on playing movies on the MIPS N64. https://ultra64.ca/files/other/Game-Developer-Magazine/GDM_September_2000_Achieving_Full-Motion_Video_on_the_Nintnedo_64.pdf https://ultra64.ca/files/other/Game-Developer-Magazine/GDM_S...