3 ms·
OTOH, dev machines are usually beefier and fewer in number than prod machines. So if you can give yourself head room to make prod _really_ fast, in a few years
by ReactiveJelly 3y ago
OTOH, dev machines are usually beefier and fewer in number than prod machines.
So if you can give yourself head room to make prod _really_ fast, in a few years the dev systems may double in power anyway.
Incremental compiles are a common source of bugs, right? I find it's easy to do something from scratch (like imgui painting the whole window every frame) and hard to optimize it not to (like damage in GUIs)
- cookieperson 3y agoThread ripper with nvme drives for rust development make compile times a giggle. Not sure what you mean by bugs due to incremental compilation? I've never seen it happen anyways.
- kbrosnan 3y agoHappens with some frequency with building Gecko. You can see documented instances of it for the CLOBBER file. It allows the person building to optionally have the build system force a clean rebuild. https://hg.mozilla.org/mozilla-central/log/tip/CLOBBER https://hg.mozilla.org/mozilla-central/log/tip/CLOBBER https://firefox-source-docs.mozilla.org/build/buildsystem/mozconfigs.html#mk-add-options https://firefox-source-docs.mozilla.org/build/buildsystem/mo...