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I did a lot of programming in C and assembler on SGIs back when they were the hot thing. Coming from assembler on the x86 cpus, MIPS felt wonderful. The hard
by ThinkBeat 3y ago
I did a lot of programming in C and assembler on SGIs
back when they were the hot thing.
Coming from assembler on the x86 cpus, MIPS felt wonderful.
The hardware was solid.
I never had any issues with IRIX.
It was fast.
That is probably more due to the hardware than anything else.
Though it was faster than Solaris or SunOS I cant remember what
the SUN serveres were running at the time.
Good memories.
I have looked at buying used SGI.
I think they have some proprietary ports to make life more difficult.
- chasil 3y agoYour opinion of MIPS assembler is not universally held. https://www.jwhitham.org/2016/02/risc-instruction-sets-i-have-known-and.html https://www.jwhitham.org/2016/02/risc-instruction-sets-i-hav... https://news.ycombinator.com/item?id=11607119 https://news.ycombinator.com/item?id=11607119
- lowbloodsugar 3y agoI mean honestly, having written games entirely in RISC assembly, and a significant amount of MIPs assembly code, that first guy is just, and I mean this in the nicest possible way, a whiney bitch. I mean he complains that you "just have to know" things. Er, yeah. That pretty much sums it up. Want to do cool stuff? You have to know things. And sometimes there isn't a manual, and you have to find those things out yourself. Here's Todd Meynink's article on playing movies on the MIPS N64. https://ultra64.ca/files/other/Game-Developer-Magazine/GDM_September_2000_Achieving_Full-Motion_Video_on_the_Nintnedo_64.pdf https://ultra64.ca/files/other/Game-Developer-Magazine/GDM_S...
- ThinkBeat 3y agoThat is fine and I would not have expected anything else. No matter the topic for life in general and IT some people like one thing and other people prefer other choices. Is it not great that we have options to suit different people? I wish we had far more options mysef.