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Not surprising lol. This was also the experience I had while experimenting with MLIR approximately 3 years ago. You'd need to git checkout a very specific commi
by tzhenghao 3y ago
Not surprising lol. This was also the experience I had while experimenting with MLIR approximately 3 years ago. You'd need to git checkout a very specific commit and then even change some flags in code to have a successful build. I'm sure things are better now but I haven't messed with it since then.
- radq 3y ago> I'm sure things are better now but I haven't messed with it since then. I had the same experience ~3 months ago. Gave up and switched to Nvidia 3090s for my workloads.