2 ms·
I have very similar opinion. Presenting things in perspective projection (where things closer to you are taking up more space on screen, and are potentially obs
by badpun 3y ago
I have very similar opinion. Presenting things in perspective projection (where things closer to you are taking up more space on screen, and are potentially obscuring things farther from you) is a very peculiar approach, applicable only to FPS and TPS games, where seeing things from the eye of the camera is actually the main gimmick. For some reason they are immensely popular, but they're only a tiny minority of available genres. For everything but FPS/TPS, an orthographic projection creates a much better view of what the heck is actually going on in the game, and thus leads to better gameplay.