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you know your game has made it, when it's ruled by a judge to be immorally addicting
by ftxbro 3y ago
you know your game has made it, when it's ruled by a judge to be immorally addicting
- OJFord 3y agoI think the 'immorally' makes it the opposite, it taints the success conveyed by 'addicting'. Like taking the world by storm with an e-cigarette product containing vs containing nicotine.
- ftxbro 3y agoi was thinking more like sinfully chocolatey
- hospitalJail 3y agoNah, the second program I ever made, age 17, was a text based rpg that was incredibly addicting. In <200 lines of python code, I made an addictive game. Random enemies of various difficulty, including one that was ultra hard, so you had a reason to keep playing for hours as you leveled up. My buddy got so hooked to it, he wouldn't move onto our next activity, lucky for me, whatever I did with my input() was bad and he caused it to error out at some point. Addicting games arent hard, fun games are hard.
- mrguyorama 3y agoIf your video game dispenses heroin every time you get a kill, is it really the game that is good? These aren't good games that people are getting addicted to. The gambling addiction thing is a brain defect essentially.