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I wonder what is the legal aspect of this. Whether it would be possible to use this to create alternative assets for a game which would be unencumbered by copy
by Hitton 3y ago
I wonder what is the legal aspect of this. Whether it would be possible to use this to create alternative assets for a game which would be unencumbered by copyright, for instance for Quake 3 where code is open source but assets are proprietary.
- bombcar 3y agoI'm not sure about this method in particular, but there are groups who push on that, I know you can find Doom with all the copyrighted assets replaced. It's surprisingly hard to make it look good when that is done, art direction is hard.