3 ms·
Using ControlNet with a depth map is very useful here, since it makes the modded building similar to the original exactly in the way the users identify it. It
by yreg 3y ago
Using ControlNet with a depth map is very useful here, since it makes the modded building similar to the original exactly in the way the users identify it.
It reminds me of skins in a game like Overwatch – it's the shape that's the most important to make you able to identify a hero in split second, even if it's wearing a skin you have never seen before.