4 ms·
I like the takeaway from the OA of "by default, nobody will care." and the life rubric of "regret minimization." I try to apply both in my own planning. I've do
by syngrog66 3y ago
I like the takeaway from the OA of "by default, nobody will care." and the life rubric of "regret minimization." I try to apply both in my own planning. I've done a lot of creative projects over the years, to varying success, and tried building a product startup or two. Overall my own biggest learnings have been:
1. marketing/advertising is king
2. fundraising/pitching is king
Why? because nobody cares, by default. Nobody even KNOWS about you or your new thing by default. And if, once knowing about it, they CLEARLY dont want it, THEN you should move on.
however:
3. minimize life regrets
4. persistence is crucial
So I still try doing what I think would make the world better, even if only by a little. But dayum it takes persistence! Because there is no (well, almost never) such thing as an overnight success.
For example, I've been building a new game [5], and I put the lion's share of my effort lately into, effectively, either pitching/advertising it, or getting feedback. Both at scale and in rapid cycles. Because if it never takes off then I should cut bait and eat the loss. But... in meantime MUST be persistent, must keep faith, and grind thru all the little slings and arrows of sheer human indifference.
Knowing when (if ever) to give up is a challenge... possibly a roll of the dice to "get right."
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5. Slartboz -- see my bio if curious