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Yeah, I agree with that. Specific scenes in MW were amazing and it captured a sense of place very well. The overall plot was so bad that it actually improved my
by strken 3y ago
Yeah, I agree with that. Specific scenes in MW were amazing and it captured a sense of place very well. The overall plot was so bad that it actually improved my immersion in the game and made me appreciate the writing of individual scenes more, while the more coherent plotlines later in the series are good enough for me to pay attention and be annoyed. I trace that back to the WW2 pedigree of the earlier games, which were vignettes from historical battles, strung together more like a war diary than a novel.
The torture scene was definitely not intended as a big plot point, and the writers likely didn't expect most players to even pay attention to it. I mentioned it because it was a small detail that created a greater sense of realism and moral ambiguity for me. Later games didn't have much moral ambiguity at all.