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Definitely, I'm not ruling out a use-case for larger GPUs. I just think that the "enthusiast GPU rig" is more viable than ever, if you wanted to casually game/R
by smoldesu 3y ago
Definitely, I'm not ruling out a use-case for larger GPUs. I just think that the "enthusiast GPU rig" is more viable than ever, if you wanted to casually game/RDP/AI.
Also, count me among those people asking why you'd play Elden Ring on Xbox One, you deserve better than 30 fps. I played Elden Ring on my cough AI researching PC cough through Proton a lot last year, its really worth the extra power to enjoy it at a higher resolution. Same goes for that new legend of something-or-another game that may-or-may-not have a highly functional emulator or two floating around. You do you though :p
- jzombie 3y agoYou guys may call me out for being silly and naive, but I'm renting cloud GPUs to test out a WebRTC project I'm building so I can play games w/ people on the same call. It's really a way of optimizing the call software, albeit kind of expensive, but fun.
- smoldesu 3y agoHey, you do you. It just sounds like an expensive way to avoid owning the hardware you want to debug to me. Also, not to burst your bubble, but there are a few projects out there that do more-or-less what you're describing: - https://store.steampowered.com/remoteplay/#together https://store.steampowered.com/remoteplay/#together - https://github.com/m1k1o/neko https://github.com/m1k1o/neko If you're having fun, then continue by all means. I've just been nerd sniped by your cloud costs and I'm having flashbacks to seeing six-figure monthly AWS bills at startups that refused to buy their own GPU compute.
- jzombie 3y agoThanks for the links, anyway. I won't try to justify why I'm doing this, but I've been at it for about 4 years now, though the GPU rentals are a new addition.