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Looks insanely cool! I also made a simple web-based demo with Deck.GL + shadow lighting + post-processing effects here: https://cheeaun.github.io/photorealistic
by cheeaun 3y ago
Looks insanely cool! I also made a simple web-based demo with Deck.GL + shadow lighting + post-processing effects here: https://cheeaun.github.io/photorealistic-3d-deckgl/ https://cheeaun.github.io/photorealistic-3d-deckgl/
There's a limit of 250K "3D Tiles renderer requests per day" so it'll stop serving tiles if exceeded.
- 55555 3y agoThanks for the info. This is per API key? How many renderer requests does a user use per minute? I'm just trying to figure out if this is something that can be used in an app at scale.
- cheeaun 3y agoLimit applies per project if I’m not mistaken. More info here https://developers.google.com/maps/documentation/tile/usage_limits https://developers.google.com/maps/documentation/tile/usage_... I’m not really sure if there’s a limit per user. It’s still beta and I can’t or don’t dare to increase the quota for now.
- snickmy 3y ago"message": "Quota exceeded for quota metric '3D Tiles root requests' and limit '3D Tiles root requests per day' of service 'tile.googleapis.com' for consumer 'project_number:174664172126'.",
- cheeaun 3y agoFor those wondering how it looks like, I have a thread here with lots of screenshots https://twitter.com/cheeaun/status/1657727482492235777 https://twitter.com/cheeaun/status/1657727482492235777