6 ms·
HOW DO I PLAY?? (serious)
by 55555 3y ago
HOW DO I PLAY?? (serious)
- 55555 3y agoDoes anyone know how big the files tend to be for a city? I'd love to make this into a mobile game so everyone can explore the world when bored.
- OmarShehata 3y agoUnfortunately you're not allowed to ship these files with your game. They have to stream directly from Google's servers for each user (caching is allowed as long as you follow standard caching rules). A chunk of Manhatten I extracted is about 30mb glTF, but 7mb with all compression options in gltf-Transform (https://twitter.com/Omar4ur/status/1657361031763578881 https://twitter.com/Omar4ur/status/1657361031763578881). But this is not the highest resolution available. See terms of use: https://developers.google.com/maps/documentation/tile/policies https://developers.google.com/maps/documentation/tile/polici...
- crazygringo 3y agoMicrosoft Flight Simulator. (serious)
- rvnx 3y agoIt's a bit the same story as GPT: Early: Google does primitive tech (Google Earth) Later: Microsoft does amazing implementation (Flight Simulator / Bing) Finally: Google tries to copy but fails (Google Maps)
- deleted 3y ago[deleted]
- andybak 3y agoHuh? Google Maps predates Google Earth and neither really relate to MS Flight SIM.
- rvnx 3y agoThe Google Maps version that we are talking in this thread; aka Google Maps "Photorealistic 3D"
- andybak 3y agoBut that has been around for an age as well - it just wasn't available via an API. Bing came out with 3D buildings after Google did and the coverage was a small fraction of that Google had and hasn't increased very much in the intervening years. (I hope apps will offer both as data sources and maybe select the one with the best fidelity for a given region)