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The issue with Safari is that too many features just don’t work 100% correctly. Like WebRTC mic support has a number of bugs. Calling captureStream on a canvas
by rcme 3y ago
The issue with Safari is that too many features just don’t work 100% correctly. Like WebRTC mic support has a number of bugs. Calling captureStream on a canvas produces a media stream that cannot be played back in Safari. Playing a lot of audio tags produces an audible popping sound on play. And there any many other issues I can’t think of off the top of my head.