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Aye captain, I can see that. My premise is that watches failed (even though they sell millions of units) as the bar for success is higher for Apple, and they l
by anonymouse008 3y ago
Aye captain, I can see that.
My premise is that watches failed (even though they sell millions of units) as the bar for success is higher for Apple, and they left a lot on the table by just putting a mini phone on your wrist.
So I think screens on wrists is a dumb use of compute. Then I went in a roundabout way to say, a dumb use of calories / sugar is Coke. Sugar and Compute have better uses, so their lost potential is taking issue with how their creators made the goods to be consumed.
The watch is the coke of computing - completely unnecessary for 9/10ths of the use cases and leads to bad habits. Just as a beverage can be crafted to be like Athletic Greens, so could the watch be crafted to use the wrist compute context better.
To provide some example, watch should have gone screenless and used haptics to communicate with us in new ways; and explain when it was important to move to a screen context (which is technically all it does now too) - with this view, it becomes one strata closer to excellence.
- asimpletune 3y agoApple Watch has failed?
- crooked-v 3y agoWatches failed... how? "Did not adopt my theoretical UX scheme" is not the same thing as "failure".