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Majority of game development companies don't build their own tooling. Option to build a binary for ARM Mac is not sufficient to bring high quality experience to
by SXX 3y ago
Majority of game development companies don't build their own tooling. Option to build a binary for ARM Mac is not sufficient to bring high quality experience to whatever proprietary tech Apple will put out there. And it's quite certain it's gonna be incompatible with Meta's offerings, wont integrate with other platforms, etc.
I not saying like Apple have no chances at all here, but building own gaming ecosystem is extremely prohibitive expensive even for large corporations. Both Microsoft and Sony spent a decades on building their console ecosystems as well as tens of billions of dollars.
Google and Meta both tried an failed miserably. Both Microsoft and Epic tried to compete with Valve on PC, spent billions and 5 years later their store is still dont have any real marketshare.
Most importantly Apple just can't really go out and buy some companies simply because Microsoft, Tencent and few other giants already own half of big players out there. So it's gonna be really really hard for them to create mass market product that can compete.
PS: I won't even start on fact that it's gonna be impossible to do it "in secret" for them this time. Competitors will be on them immediately.
- dwaite 3y ago> Google and Meta both tried an failed miserably. Did Google really try? The only way they could have convinced me it actually might be around 18 months after launch is if Alphabet spun out an entirely new company for it. Launching it as Google Stadia was basically a self-fulfilling prophecy of cancellation. Few wanted to pay good money for product that was going to dissolve in a year or two.