4 ms·
Videocalling barely works at 1080p because of network issues. I don't know how much bandwidth FaceTime++ would need but I am not optimistic on this usecase at a
by Invictus0 3y ago
Videocalling barely works at 1080p because of network issues. I don't know how much bandwidth FaceTime++ would need but I am not optimistic on this usecase at all.
- SXX 3y agoMotion capture processed data and pre-processed 3D models are far less bandwidth-intensive than a video feed. The only problems that can't be really solved by super realistic 3D is latency.