3 ms·
What I mean is, for an end user, it’s currently cheap and that must be a big factor in adoption. IF you could get average VR for free and awesome VR for £20 a
by jonplackett 3y ago
What I mean is, for an end user, it’s currently cheap and that must be a big factor in adoption.
IF you could get average VR for free and awesome VR for £20 a month, then I think the adoption curve would look a hell of a lot different.