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To add this I recommend people watch Shigeru Miyamoto's 1999 GDC Keynote: https://www.youtube.com/watch?v=a9DlhDRZ0yA https://www.youtube.com/watch?v=a9DlhDRZ0y
by flanbiscuit 3y ago
To add this I recommend people watch Shigeru Miyamoto's 1999 GDC Keynote: https://www.youtube.com/watch?v=a9DlhDRZ0yA https://www.youtube.com/watch?v=a9DlhDRZ0yA
They also take into consideration the limitations of the hardware from the very beginning, and not just the engineers, but the designers as well.
"...Although I am not an engineer, I have always included in my designs consideration for the technology that will make those designs a reality. People have paid me a lot of lip service, calling me a genius story teller or a talented animator, and have gone so far as to suggest that I try my hand at movies, since my style of game design is, in their words, quite similar to making movies. But I feel that I am not a movie maker, but rather that my strength lies in my pioneering spirit to make use of technology to create the best, interactive commodities possible, and use that interactivity to give users a game they can enjoy and play comfortably. "
- philistine 3y agoAnd then when he wholeheartedly went into making movies, we ended up with this year’s Mario movie, which is a totally late Miyamoto snoozefest.